AI Insights · Timothy · January 2022
Top Shooter Games Performance in the UK Q4 2021
In Q4 2021, the top shooter games in the UK saw varied performance across downloads, revenue, and active users. Here’s a closer look at the trends for the leading titles.
In Q4 2021, the top shooter games in the United Kingdom displayed diverse performance metrics across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the weekly trends for the leading titles.
Call of Duty®: Mobile by Activision Publishing, Inc., experienced fluctuations in weekly revenue, peaking at around $243K in late September and ending the year with approximately $207K. The game saw its highest weekly downloads in the last week of December, reaching 41.5K, while active users also peaked during this period, climbing to 457K.
Shot Factor from Voodoo had a notable start with weekly downloads spiking to 66.8K in late October. However, downloads gradually decreased to around 11.2K by the end of December. Revenue for Shot Factor was modest, peaking at $470 in late October. Active users mirrored the download trend, with a high of 111K in late October, declining to approximately 24K by the end of the quarter.
Tencent Mobile International Limited's PUBG MOBILE maintained strong weekly revenue, peaking at nearly $470K in mid-December. Weekly downloads varied, reaching a high of 27.6K in the same period. Active users saw a steady increase towards the end of the quarter, culminating at 310K in the last week of December.
Giant Wanted by SUPERSONIC STUDIOS LTD saw a significant rise in weekly downloads, peaking at 48.4K in mid-December. Revenue remained minimal, with a slight increase to $34 by the end of December. Active users grew substantially, reaching approximately 73K in mid-December before settling around 55K at year-end.
NEW STATE : NEW ERA OF BR from KRAFTON Inc showed a marked decline in weekly downloads from 130K in early November to around 4.8K by the end of December. Weekly revenue also saw a drop, peaking at about $17K in early November and ending the quarter at $6K. Active users followed a similar trend, starting strong with 124K in early November and decreasing to 25K by the end of December.
For more detailed insights and comprehensive data, visit Sensor Tower.